Microcosmonaut
WIP
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ABOUT

Microcosmonaut puts you in the shoes of a microbe, trying to navigate the dangers of the microcosmos in order to survive, reproduce, and evolve. The game rejects the typical 2D view of the microscopic world we're used to, perpetuated by our limited view into it through microscope slides, and envisions it as a vast and mysterious 3D space teeming with life.

  • Unreal Engine 5
  • Solo
RESPONSIBILITIES
  • Blueprints programming
  • Shader, particle system development
  • 3D art
  • World design
ABOUT

Moonsighted is a PC third-person hack-and-slash adventure about cultural and political strife in the face of technology and progress amongst moon-worshipping moths trapped in a cavern. Play as Mairu, a moth miner using the power of cave crystals to empower himself and lift his people out of the depths of the earth.

  • Unity
  • Team Size: 4
RESPONSIBILITIES
  • 3D character, environment art
  • Texturing, normal baking
  • Rigging
  • Concept art, world & level design
Lift-Off Laetus
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WEBSITE
ABOUT

In this turn-based strategy game, take command of stranded astronaut crews as they clash over spare engine parts on a strange planet. Make use of resources from the environment around you to boost your own chances of survival, or make your opponents’ much worse!

  • Unreal Engine 4
  • Team Size: 7
RESPONSIBILITIES
  • 3D character art
  • Texturing, normal baking
  • Rigging, animation
  • Concept art
ABOUT

Nowhere was established in early 2020 in response to COVID19 to connect humans in a time of unprecedented social distance. Connect, explore and create in the metaverse in seconds. Cruise around, see the worlds, find an event, maybe bump into someone.

  • three.js
  • Team Size: 15+
RESPONSIBILITIES
  • 3D environment art
  • Level optimization
  • QA, issue tracking